This is insane.

https://youtu.be/ZDWAKAgkDIE?si=oEf_bEYladzEtwod&t=245
Just one year ago I was flabbergasted at how AI could create a game about a cuboid car jumping between lanes. Now we have a fully functional, if clumsy, implementation of Terraria in 3D.

A bright era of gaming is coming. There must be so many people in the world who can come up with innovative ideas that would never see the light of day because of their lack of skills, time, dedication, thousands of spare dollars for the team of devs, etc.

I don't claim my idea is anything crazy, but hear me out: a blend of Deep Rock Galactic and Satisfactory. If you love these games as much as I do, you know it's gonna be wicked. Magnificent, infinite, deformable, procedurally generated caves. Hostile environment that rewards exploration, expansion, and efficient engineering. Biomes with different problems to solve, such as traversal, illumination, or oxygen. Meaningful megaprojects that can require you to invest hundreds of joyful hours to complete. The freedom to switch between the scorching inferno of perilous rip-and-tear thru the hordes, the cold and automatic clockwork-reliable industrial xenocide, and the carefree factory decoration and manufacturing optimization.

We are not quite there yet where you can spend a few hundred dollars and a few hundred hours with an AI tool to create a truly extraordinary game of this scale, but maybe in a few years? I'd do it. I'd do it even for my solitary enjoyment only.

Valve's Steam will rapidly fall behind. It asks you to pay $100 just for hosting a game, which may become your largest investment, and which you may never recover with the amount of games being pumped out, unless you also wanna work in marketing. Moreover, Steam bends its knee before the loud mob of AI haters, so you may never be honest about how your game came to be. All these amazing games, big and small, will either reside locally, tailored to individual needs, or be published on the more liberal platforms.